September 10, 2015
by Sandy Phillips
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Session time change for ‘Secret Security Business’ webinar for students

The eSafety Commission have notified us that they need to change the  ‘Secret Security Business’ webinar time previously presented on Global2. We have organised the session to be moved and repeated it to give you and your students the best chance to attend.

The new times are

Wednesday Sept 16th 1:30 – 2:15 pm  (Room will open at 12:30) (Term 3)

Thursday October 15th 9:40 -10:25 am (Room opens at 8)
NB This is a repeat of the session, not a recording. (Term 4)

If you wish to attend the Wednesday afternoon and you have already enrolled for the session you won’t need to do anything as your invitation link has been moved with the room.

If you wish to attend the session in October you will need to re – register

To register for the Thursday October 15th 9:40 -10:25am, please visit the following link:

http://connect.vic.edu.au/e3hhdcytt5o/event/registration.html

To know more about the event, please visit our website:

http://connect.vic.edu.au/e3hhdcytt5o/event/event_info.html

Many teachers have asked if we can repeat the very successful session Online Introduction to the eSafety Commission.
We will organise this and notify schools. 

I look forward to seeing you in the session.

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October 29, 2014
by Sandy Phillips
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2 Virtual Conferences for students – Cyberbullying and Security

Virtual Cybersmart Online Presentation – Cyberbullying

Date/time:    Thursday 13 November 2014, 10 am – 10.40 am

Audience:           Years 4, 5 and 6 students.

Register here: https://www.surveymonkey.com/s/vccyberbullying

Once you register you will be sent the details of the event including the link to enter the virtual room.

AND

Virtual Cybersmart Online Presentation – Cyber Security

Date/time: Thursday 4 December 2014, 10 am – 10.40 am.

Audience:   Years 4, 5 and 6 students.

Register here:https://www.surveymonkey.com/s/vcsecurity

To access the support of your Virtual Coach go to: http://global2.vic.edu.au/?p=3534

Once you register you will be sent the details of the event including the link to enter the virtual room.

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August 5, 2014
by rcrellin
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Addressing the cybersafety challenge: from risk to resilience

This report, comissioned by Telstra, explores the unique behaviours and risks that face children, young people, adults,  seniors and parents in their online engagements. It identifies the most effective cyber safety strategies toTelstra cybersafety
specifically address each age cohort.

Key Findings:

Cyber safety is not limited to preventing cyberbullying or protecting children from online predators. Cyber safety includes minimising the risks of everyone’s exposure to: fraud, privacy breaches in credentialing, identity theft, malware, phishing and scams through to internet and device addiction, violent and sexually explicit content, security-compromised online gaming activities and ‘sextortion’ (extortion involving digital sexual imagery and distribution).

One of the most effective ways to be cyber safe is to be digitally literate. Digital literacy enables us to: navigate technology and adjust privacy settings, judge the quality and reliability of online information, and, understand the social norms that apply in online settings.

To date, most cyber safety initiatives have focussed on protecting children and young people but have largely failed to address other vulnerable groups including parents, adults, those over aged over 65 and small to medium enterprises (SMEs).

Those aged over 65 are commonly the least technologically literate and are often asset rich and therefore particularly appealing targets for those who engage in fraud, identity theft and dating scams.

While adults are active users of new communications technologies in Australian workplaces they are mostly computer literate but are not necessarily internet literate due to exposure to online technologies and applications often coming relatively late in their careers.

Many parents feel under-equipped to address the numerous and often complex safety issues their children might face online. 91% of parents claim they are aware of their children’s mobile phone and online usage, however teenagers overwhelmingly claim that this is not the case.

While young people aged 12–17 do not readily distinguish between ‘online’ and ‘offline’ activities, they often hold a lot of expert knowledge about new technologies. This makes young people the ideal candidates to transfer knowledge between generations to increase the rates of digital literacy across all age groups.

Many SMEs struggle to stay abreast of technological change, often due to limited time or financial/human resources, and find it challenging to move out of ‘self-preservation’ mode when it comes to managing online risks.

New technological developments have accelerated our exposure to risk as a consequence of our increased levels and frequency of online engagement. These trends include:

  • user generated content and content sharing platforms;
  • the uptake of mobile technologies and, in particular the adoption of smartphones;
  • cloud computing;
  • platform integration and single sign-on mechanisms; and
  • the rise of GPS and location based services.

We learn best by doing rather than by being told. A hands-on approach to learning cyber safety strategies is warranted and some exposure to risk is necessary to improve digital literacy. Increasing the rate of digital literacy and taking account the differing needs of all age groups is the best way to maximise cyber safety – as the risks and benefits of digital participation go hand in hand.

To find out more:

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April 9, 2014
by rcrellin
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Students leading the way

Schools can empower students to help build the capacity of their peers, staff, and the wider school community in the use of digital technologies by providing and promoting ICT leadership opportunities and by showcasing students’ digital work.

By training ICT mentors and student experts, or encouraging students to work alongside their teachers and help them learn new skills, schools give students recognition and positive attention and help them develop a positive profile as tech savvy kids.

Victorian schools are already exploring options for students to assist in the development and leadership of digital learning policies.

  • What can teachers do to encourage students to mentor and support each other and their teachers to use technology?
  • How can students contribute to the professional learning of their teachers?
  • Why would teachers involve students in planning and decision-making?
  • How can student skills and understandings in the use of technology be leveraged to supplement technical support processes already in place?
  • How do online tools and spaces support student reflection and learning?
  • How do collaborative learning spaces support students to connect, collaborate and co-create knowledge?

Competitions

  • Nominations for the 20th national iAwards are now open to all segments of the ICT industry. The iAwards honour the achievements of the student and the school through state and national exposure.
  • ACMI’s Screen It is Australia’s national film, animation and game making competition for school-aged students. Designed to encourage imagination and inventiveness in primary and secondary school students.
  • Trop Jr is a filmmaking competition and free outdoor festival for kids 15 years and younger.
  • The Australian Teachers of Media (ATOM) Awards celebrate the best of Australian and New Zealand screen content from the education sector and screen industry professionals.
  • RoboCupJunior Australia is a project-oriented educational initiative that supports local, regional and international robotic events for young students.
  • Young ICT Explorers is a technology competition for primary and secondary students to submit their best ICT project. This competition is sponsored by SAP, Group X, NICTA and Swinburne University. It aims to inspire creativity and innovation while encouraging students to consider a career in ICT.

Leadership Events

  • The Global Education Conference is a collaborative, inclusive, world-wide community initiative involving students, educators, and organizations at all levels. It will take place online from 17 – 22 November 2014.
  • The Digital Demons – Playing by the Rules program saw elite footballers and Year 9 students discuss how they can behave safely and responsibly online.
  • EcoCentre Education team members can visit schools and inspire students to reconnect with their local environment through creating, installing and monitoring nest-box homes for wildlife.
  • Adobe Youth Voices is the Adobe Foundation’s signature philanthropy initiative empowering young people to ‘Create with Purpose’.
  • Kids Congress is an award winning technology and learning conference for 9-12 year olds. The conference challenges the digital generation and their teachers to take part in fun, problem-solving workshops using cool software and technology. What’s unique about this event is that it’s run by kids, for kids.

More Resources

Kids Congress Bendigo

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September 18, 2013
by rcrellin
0 comments

Student modules – Bully Stoppers

Interactive resources for primary and secondary students

Four computer-based interactive learning modules have been designed for upper primary and lower secondary school students.
  • Bullying for Primary School Students
  • Social Media for Primary School Students
  • Bullying for Secondary School Students
  • Social Media for Secondary School Students

A comprehensive activity guide is available to support teachers to use the modules in their use in classrooms, including learning objectives, AusVELS standards and assessment activities.

These modules were developed by the Department in partnership with Kingswood College, Action Drama Studio, Cybersafe Kids and Techsavvy.

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August 13, 2013
by rcrellin
1 Comment

Bully Stoppers – New Resources

Bully Stoppers  aims to strengthen prevention and empower everyone to make a stand and become a bully stopper, reducing incidences of bullying in all Victorian schools.  There are heaps of useful resources for social media, cybersafety and cyberbulling on their site – here are a few:

Bully Stoppers app

The Bully Stoppers iphone app is free. It is compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation) and iPad.

Growing up Digital – parent presentation for schools

This informative and engaging 25 slide PowerPoint presentation has been designed by Robyn Treyvaud, Educational Consultant and Founder of Cyber Safe Kids.

It aims to help parents understand the kind of digital technologies young people enjoy, the challenges and risks these might bring, and some resources to help parents manage the media diet in their family.

The presentation can be used as it is or schools may wish to tailor it to their school communities’ needs. It includes comprehensive speaker notes and guidance for getting your audience involved in discussion.

Download growing up digital PowerPoint

Interactive Learning Modules for Parents

Bullying and Cyberbullying – This module, developed in partnership with Andrew Fuller, (clinical psychologist and student wellbeing specialist), has been developed to help parents understand, recognise and manage bullying and cyberbullying behaviours.

Cybersafety and Social Media – This modules, developed in partnership with Susan McLean (cybersafety expert), has been developed to help parents address standards of behaviour in the context of cybersafety and social media.

 Interactive learning modules  for teachers

  • Social Media Guide – The module is based on guiding principles of behaviour that are applicable under existing Department policies and guidelines. It will assist teachers to better exercise their professional judgment.
  • Bullying and Cyberbullying – This module, developed in partnership with Dr Ken Rigby (adjunct research professor, educational consultant and leading authority on bullying), has been developed as a practical guide to support teachers to respond and manage bullying behaviours within schools. 

Resource sheets:

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